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Lands of stone

Detection Spells

Command :
CAST DETECT-MAGIC <target>
CAST D-MAGIC <target>
costs 10mp

Detect-magic can be used by any character class and alchemists through their long investigations into its nature and how it bears on their alchemy have it as a permament feature. Mages however have the divine ability but the use of detect-magic merges with and enhances it. Once detect-magic is running you can see if an object player or creature is magical by the (M) following its name and where an item is enchanted then the size of the magical adjustment.

astral-blast avalanche bind blackice bless
blind blister bloodboil breathe-water burn
burstflame clairvoyance confusion crush cure-blindness
cure-curse cure-disease cure-poison detect-invisible detect-magic
drain-exp dustgust earth-shield earthquake enchant
engulf fear fireball firestorm flamefill
fly fortune friendship heal hurt
iceblade immolate invisibility know-aura levitate
light lightning mend-wounds protect-acid protect-air
protect-earth protect-fire protect-poison protect-water protection
repel-undead resist-cold resist-fire resist-magic restore
reveal room-vigor rumble shatterstone shockbolt
silence slow-disease slow-poison steamblast stormblast
stun summon teleport thunderbolt track
transport vigor waterbolt word-of-recall
Flint
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Page last changed: Thu Aug 28 22:37:34 BST 2003